World of Tanks - Novità 2011
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    Wargaming Mod L'avatar di Hexxen
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    Novità 2011

    In questo topic cerchiamo di mettere tutte le informazioni sulle novità che verranno introdotte durante il 2011 così ciascuno potrà sapere cosa aspettarsi.


    Patch:

    World of Tanks v.6.5 - 6.6 Patch Notes
    - Added new map Siegfried
    Line;
    - Added new German tanks: Pz.VI Tiger (P), VK 4502 (P) Ausf A, E-50,
    Е-75, Е-100;
    - Added new German premium tanks T-15, T-25;
    - Panther II
    substituted by E-50 as tier 9 German medium tank, Panther substituted by Panther
    II as tier 8 German medium tank;
    - Rebalanced Panther and Panther II tanks to
    fit tier 7 and 8 respectively;
    - Maus tank: rate of fire for 12.8 cm gun
    decreased by 0.2 sec, hit points decreased by 400;
    - IS-7 tank: hit points
    decreased by 50;
    - T30 tank: hit points decreased by 50, dispersion during
    movement and traverse increased by 10%, dispersion during turret traverse
    increased by 30%;
    - Tiger II tank: hit points for stock turret increased by
    100;
    - Increased credit income for US tank destroyers M10 and M36;
    -
    Increased match-making value for US tank destroyer T95;
    - Fixed map bugs on
    Lakeville, Artic Region, Abbey, Mines, Malinovka;
    - Free platoons for 2
    players;
    - Added extra battle tier (tier 1 tanks only) for newcomers -
    players with up to 10 battles played;
    - Added platoon invite filter - "accept
    from friends only";
    - Fixed bug with experience transfer flags resetting
    after battle;
    - Fixed few errors with display of water waves;
    - Fixed bug
    when vehicle gets stuck due to critical inclination angle;
    - Fixed bug when
    destroyed tanks are displayed as non-destroyed tanks (rare);
    - Reworked
    models of 76mm guns for M26 Pershing;
    - Fixed errors with disproportional
    tank icons;
    - Fixed error when unused consumables with passive bonus are
    displayed as used;
    - Fixed error with incorrect display of crater created
    when object is destroyed;
    - Adjusted gun depression for T92;
    - Removed
    "transfer gold" option from player context menu;
    - Team damage when ramming
    now counts only if the speed of the vehicle involed exceeds 10 km/h.

    ~
    size - 280 Mb

    Uscita: circa 8 agosto


    Aspettative:

    A brief look to the nearest future of World of Tanks.

    New game modes:

    - Encounter battle (two teams are to capture the base in the middle of the map), Assault (one team attacks, the other one is to defend the base).
    Status: in development, planned for "shortly after 7.0"
    - Garage battle.
    Status: in development and gameplay testing, planned for release this year.

    - Historical battle. Faction-based battles with restrictions on vehicles and modules available.
    Status: in development and gameplay testing, planned for release this year.
    - Escort VIP (only a few tanks from the team have the ability to capture enemy's base, the opposite team is to destroy invaders).
    Status: in development and gameplay testing, planned for release this year.

    New features:

    - Company battle divisions: 1) tier 10 max, no overall tier limitation; 2) tier 8, 6, 4 max, with the respective overall tier limitation.
    Status: in development, planned for release this year.
    - New crew skills and perks. A few dozens all in all.
    Status: in development, planned for release this year.
    - New achievements and medals.
    Status: in development, planned for release this year.
    - New realistic vehicle physics.
    Status: in development, planned for release this year.
    - "Superplatoons" for 5 players as intermediate chain between platoons and companies.
    Status: in development.
    - Commander's tools and special consumables for company and clan battles.
    Status: in development.

    Side content:

    It's natural that the development of new vehicles and maps won't stop.
    - Initial package of French tanks comes this Fall then HT USSR, TD USSR, TD Germany lines are going to be expanded.
    - New maps will added at the speed of 1-2 pieces per month.
    - Client-side resources will be compressed for better performance. It is supposed to decrease map loading times substantially.


    Se siete a conoscenza di qualcosa che qui non è presente scrivetelo in questo topic:
    http://www.mmorpgitalia.it/site/show...-novit%C3-2011

    Cercate se riuscite di aggiungere link e immagini che affermano le vostre informazioni
    Ultima modifica di Hexxen : 04-08-2011 alle ore 16:48


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