City of Heroes - stealther
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  1. #22
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    invece i duel nelle arene come funzionano, inteso sempre come tipologia di combat, o fight style tanto per capirci

  2. #23
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    per i duel di solito (quando si combatte tra 2 melee) si sta in toe to toe (faccia a faccia senza scappare saltellare o cose del genere) il -fly serve a nulla. altro caso è se duelli contro ranged, dove per fargli un AS devono per forza essere immobilizzati (visto che combattendo contro uno stalker non staranno mai immobili), oppure dovresti avere una tale skill personale da riuscire a fare AS al volo (ad alcuni riesce, ma per me è complicatissimo)

    passato al single player su 2 ruote
    coh attivo global chat handle @necromarcus-dcuo in pausa IceOlaThor

  3. #24
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    ok grazie per le info.

    ho rielaborato un po la build per darli piu damage. Tough e boxing sono indispensabili secondo te?


    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Stalker
    Primary Power Set: Dark Melee
    Secondary Power Set: Energy Aura
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery
    Villain Profile:
    Level 1: Shadow Punch
    • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (3) Mako's Bite - Accuracy/Damage: Level 50
    • (5) Mako's Bite - Damage/Endurance: Level 50
    • (13) Mako's Bite - Damage/Recharge: Level 50
    • (37) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (3) Luck of the Gambler - Defense: Level 50
    Level 2: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (7) Luck of the Gambler - Defense: Level 50
    • (7) Luck of the Gambler - Defense/Endurance: Level 50
    • (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 4: Power Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (5) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (9) Luck of the Gambler - Defense/Endurance: Level 50
    • (11) Luck of the Gambler - Defense: Level 50
    Level 6: Assassin's Eclipse
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (13) Crushing Impact - Damage/Endurance: Level 50
    • (19) Crushing Impact - Damage/Recharge: Level 50
    • (21) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (21) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 8: Build Up
    • (A) Adjusted Targeting - Recharge: Level 50
    • (11) Adjusted Targeting - To Hit Buff/Endurance: Level 50
    • (15) Adjusted Targeting - To Hit Buff: Level 50
    • (17) Adjusted Targeting - Endurance/Recharge: Level 50
    • (17) Rectified Reticle - Increased Perception: Level 20
    • (19) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    Level 10: Entropy Shield
    • (A) Endurance Reduction IO: Level 50
    Level 12: Placate
    • (A) Recharge Reduction IO: Level 50
    Level 14: Assault
    • (A) Endurance Reduction IO: Level 50
    Level 16: Super Speed
    • (A) Celerity - +Stealth: Level 50
    • (23) Celerity - Endurance: Level 50
    Level 18: Kinetic Dampening
    • (A) Resist Damage IO: Level 30
    • (27) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (31) Steadfast Protection - Resistance/Endurance: Level 30
    Level 20: Siphon Life
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (23) Numina's Convalescence - Heal: Level 50
    • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (31) Mako's Bite - Damage/Recharge: Level 50
    • (33) Mako's Bite - Damage/Endurance: Level 30
    • (37) Numina's Convalescence - Heal/Recharge: Level 50
    Level 22: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (25) Luck of the Gambler - Defense: Level 50
    • (25) Luck of the Gambler - Defense/Endurance: Level 50
    • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 24: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    Level 26: Maneuvers
    • (A) Kismet - Accuracy +6%: Level 30
    Level 28: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 30: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 32: Energy Drain
    • (A) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (43) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (46) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (50) Efficacy Adaptor - EndMod: Level 21
    Level 35: Spirit Shark
    • (A) Devastation - Damage/Endurance: Level 50
    • (40) Devastation - Damage/Recharge: Level 50
    • (42) Devastation - Accuracy/Damage: Level 50
    • (42) Devastation - Accuracy/Damage/Recharge: Level 50
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 38: Energize
    • (A) Doctored Wounds - Heal: Level 50
    • (39) Doctored Wounds - Recharge: Level 50
    • (39) Doctored Wounds - Heal/Endurance: Level 50
    • (39) Doctored Wounds - Heal/Recharge: Level 50
    • (40) Doctored Wounds - Endurance/Recharge: Level 50
    Level 41: Overload
    • (A) Red Fortune - Defense: Level 50
    • (43) Red Fortune - Defense/Recharge: Level 50
    • (45) Red Fortune - Endurance/Recharge: Level 50
    • (45) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (45) Red Fortune - Defense/Endurance: Level 50
    Level 44: Phase Shift
    • (A) Recharge Reduction IO: Level 50
    Level 47: Spirit Shark Jaws
    • (A) Devastation - Accuracy/Damage: Level 50
    • (48) Devastation - Damage/Endurance: Level 50
    • (48) Devastation - Damage/Recharge: Level 50
    • (48) Lockdown - Recharge/Hold: Level 50
    • (50) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Lockdown - Accuracy/Hold: Level 50
    Level 49: Burnout
    • (A) Recharge Reduction IO: Level 50
    Level 0: Born In Battle
    Level 0: Force of Nature
    Level 0: High Pain Threshold
    Level 0: Invader
    ------------
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (33) Numina's Convalescence - Heal: Level 50
    • (33) Numina's Convalescence - Heal/Endurance: Level 50
    • (34) Miracle - +Recovery: Level 40
    • (34) Miracle - Heal: Level 40
    • (34) Regenerative Tissue - +Regeneration: Level 30
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (15) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (27) Performance Shifter - EndMod: Level 50
    • (29) Performance Shifter - EndMod/Recharge: Level 50
    • (29) Performance Shifter - EndMod/Accuracy: Level 50
    Level 1: Assassination
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 26.5% DamageBuff(Smashing)
    • 26.5% DamageBuff(Lethal)
    • 26.5% DamageBuff(Fire)
    • 26.5% DamageBuff(Cold)
    • 26.5% DamageBuff(Energy)
    • 26.5% DamageBuff(Negative)
    • 26.5% DamageBuff(Toxic)
    • 26.5% DamageBuff(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 4% Enhancement(Heal)
    • 43% Enhancement(Accuracy)
    • 62.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 225.9 HP (18.76%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 6.6%
    • MezResist(Immobilize) 13.2%
    • MezResist(Terrorized) 2.2%
    • 20% Perception
    • 10.5% (0.18 End/sec) Recovery
    • 98% (4.92 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 10% RunSpeed


    Codice:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1502;687;1374;HEX;|
    |78DA6594DB4F134114C667DB2DD0D2D2D6422914CA5DAE2D34FAAC518A0AB611425|
    |0DFEA024B59694AD35602F192F8EE5DA34F6A948BFAE23F64FC13BCBC189F4C3DEC|
    |F7014DBAC9E637F39DCB9C3933BB99ED94F7EBE587E795E69BCE1BE57276B162E43|
    |7CC922B63E4AC15A792A751DE08E56CC6CC9B6622659436308C1E1952E69A59289B|
    |89998259CAED642FDC2919CA3FBFB9994FA44D63D52C95D7ADA2C79E2F164D73356|
    |80F670B5B56D95AB6F25665C77BE45CB40AB9D84CD15A491CE54E9B5B965159370A|
    |D98C51AE98A59D8894342AEFB65BF1A9EAEAB620A92BC71AA8E740EF3A38B8015E3|
    |C8CD1EC184DB569886905A7C5A6C1E6D4686BA0AD21003685C094F83AE9EBA4AF4E|
    |5B137D3D8CBD2BBE2ED6E9BAC5BA0CF0D432D8BA42AE82F7DC68BDC4B81A771DC8F|
    |7116C7907063E906F8521C9F51EF3198975A336E5EE43BEFBA235239F6A1EE7DAB2|
    |808F7E3EFA0D88E6677FFC6EE40B37829724471036477042D0ADABCE76CD662C0C3|
    |E109F10EB0EF12CC24BE8438C6714E399F4E690637011769FACDDC69EB6B1A711F6|
    |30C29EC6D9E37EF16DC73A5A3BF7334C06C5D6C17D75FCC31A21D1A2D0F4E81EF63|
    |37040EE939FC1D12FECB3C474B367DDACE78AECAFC7BE405557CF73F80D3E03C79E|
    |924FC0F86330F948D8AAAB6FF241F5F31EF4EFB1E67D7074973C00E39FC059596F8|
    |83143D750C3E979F22A990187D3E09CC48C3066A405DA583338E1257DA4070CC85E|
    |C7B9D771F6F1BBD49BE0592658DF24EB9E64DD937FB947D69BFC83B923ACD414F34|
    |D31DF0FCFF1F7A5B438B45F279A4BBB8E5A7A795F7A17C0BE39E1B070963C87BBF6|
    |B336DF08F2FD3ED174ED0DCFF115D8F902EC7A49BE06A3FAF17FA4DA75323E9C56A|
    |B6AAC4E99AA539275CA993AE56C9D92AE53E675FE9C0E77642BEE80FC6758DB82C7|
    |F6B4C74B35E31B35E39B35E3FFE51AE380|
    |-------------------------------------------------------------------|

  4. #25
    Vecchio postatore L'avatar di marconeuro
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    l'increased perception non credo ti convenga metterlo su build up, ma meglio su tactics, perchè se no la chance si applica solo quando spari BU. fighting è necessario magari evita di slottare il primo bugno della primaria e slotta boxing con la chance -to hit absolute amazement. considera che prendere solo phase come salva vita non conviene, perchè se si mette in phase anche l'avversario ti può colpire; a sto punto meglio hibernate. per quanto riguarda il - fly prendere spirit shark jaws solo per quello è inutile...magari sbattiti un po in giro e prendi le web granades temporanee (non ricordo bene forse a sirens call si possono comprare).

    passato al single player su 2 ruote
    coh attivo global chat handle @necromarcus-dcuo in pausa IceOlaThor

  5. #26
    Vecchio postatore L'avatar di marconeuro
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    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 49 Magic Stalker
    Primary Power Set: Dark Melee
    Secondary Power Set: Energy Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Shadow Punch
    • (A) Empty
    Level 1: Hide
    • (A) Empty
    Level 2: Kinetic Shield
    • (A) Empty
    Level 4: Power Shield
    • (A) Empty
    Level 6: Assassin's Eclipse
    • (A) Empty
    Level 8: Build Up
    • (A) Empty
    Level 10: Hasten
    • (A) Empty
    Level 12: Placate
    • (A) Empty
    Level 14: Super Speed
    • (A) Empty
    Level 16: Entropy Shield
    • (A) Empty
    Level 18: Kinetic Dampening
    • (A) Empty
    Level 20: Siphon Life
    • (A) Empty
    Level 22: Boxing
    • (A) Empty
    Level 24: Tough
    • (A) Empty
    Level 26: Weave
    • (A) Empty
    Level 28: Energy Drain
    • (A) Empty
    Level 30: Stealth
    • (A) Empty
    Level 32: Maneuvers
    • (A) Empty
    Level 35: Energize
    • (A) Empty
    Level 38: Overload
    • (A) Empty
    Level 41: Tactics
    • (A) Empty
    Level 44: Spirit Shark
    • (A) Empty
    Level 47: Hibernate
    • (A) Empty
    Level 49: Burnout
    • (A) Empty
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Empty
    Level 1: Assassination
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    ------------
    Set Bonuses:

    passato al single player su 2 ruote
    coh attivo global chat handle @necromarcus-dcuo in pausa IceOlaThor

  6. #27
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    lo spirit shark era per avere anche un hold. altre al bonus danno.
    magari è fanta coh ;D , ma pensavo tipo nei duel contro renged apro con colpo heavy da hiddato, sparo hold che fa anche un discreto danno, placate as.


    togliere bornout?
    Ultima modifica di emerson : 07-12-2011 alle ore 20:58

  7. #28
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    potrebbe essere cosi

    inoltre con questa build, quando avro i soldi e se il pg mi piace, potrei sostituire alcuni set con set viola.

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Stalker
    Primary Power Set: Dark Melee
    Secondary Power Set: Energy Aura
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery
    Villain Profile:
    Level 1: Shadow Punch
    • (A) Accuracy IO: Level 50
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (3) Kismet - Accuracy +6%: Level 30
    Level 2: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (7) Luck of the Gambler - Defense: Level 50
    • (7) Luck of the Gambler - Defense/Endurance: Level 50
    • (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 4: Power Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (5) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (9) Luck of the Gambler - Defense/Endurance: Level 50
    • (11) Luck of the Gambler - Defense: Level 50
    Level 6: Assassin's Eclipse
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (13) Crushing Impact - Damage/Endurance: Level 50
    • (19) Crushing Impact - Damage/Recharge: Level 50
    • (21) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (21) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 8: Build Up
    • (A) Adjusted Targeting - Recharge: Level 50
    • (11) Adjusted Targeting - To Hit Buff/Endurance: Level 50
    • (15) Adjusted Targeting - To Hit Buff: Level 50
    • (17) Adjusted Targeting - Endurance/Recharge: Level 50
    • (19) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    Level 10: Entropy Shield
    • (A) Endurance Reduction IO: Level 50
    Level 12: Placate
    • (A) Recharge Reduction IO: Level 50
    Level 14: Boxing
    • (A) Absolute Amazement - Chance for ToHit Debuff: Level 50
    • (17) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (27) Mako's Bite - Accuracy/Damage: Level 50
    • (27) Mako's Bite - Damage/Endurance: Level 50
    • (29) Mako's Bite - Damage/Recharge: Level 50
    • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 16: Super Speed
    • (A) Celerity - +Stealth: Level 50
    • (23) Celerity - Endurance: Level 50
    Level 18: Kinetic Dampening
    • (A) Resist Damage IO: Level 30
    Level 20: Siphon Life
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (23) Numina's Convalescence - Heal: Level 50
    • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (31) Mako's Bite - Damage/Recharge: Level 50
    • (33) Mako's Bite - Damage/Endurance: Level 30
    • (37) Numina's Convalescence - Heal/Recharge: Level 50
    Level 22: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (25) Luck of the Gambler - Defense: Level 50
    • (25) Luck of the Gambler - Defense/Endurance: Level 50
    • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 24: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    Level 26: Assault
    • (A) Endurance Reduction IO: Level 50
    Level 28: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 30: Tough
    • (A) Resist Damage IO: Level 50
    • (31) Steadfast Protection - Resistance/Endurance: Level 30
    • (37) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 32: Energy Drain
    • (A) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (43) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (46) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (50) Efficacy Adaptor - EndMod: Level 21
    Level 35: Spirit Shark
    • (A) Devastation - Damage/Endurance: Level 50
    • (40) Devastation - Damage/Recharge: Level 50
    • (42) Devastation - Accuracy/Damage: Level 50
    • (42) Devastation - Accuracy/Damage/Recharge: Level 50
    • (46) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 38: Energize
    • (A) Doctored Wounds - Heal: Level 50
    • (39) Doctored Wounds - Recharge: Level 50
    • (39) Doctored Wounds - Heal/Endurance: Level 50
    • (39) Doctored Wounds - Heal/Recharge: Level 50
    • (40) Doctored Wounds - Endurance/Recharge: Level 50
    Level 41: Overload
    • (A) Red Fortune - Defense: Level 50
    • (43) Red Fortune - Defense/Recharge: Level 50
    • (45) Red Fortune - Endurance/Recharge: Level 50
    • (45) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (45) Red Fortune - Defense/Endurance: Level 50
    Level 44: Hibernate
    • (A) Recharge Reduction IO: Level 50
    Level 47: Spirit Shark Jaws
    • (A) Devastation - Accuracy/Damage: Level 50
    • (48) Devastation - Damage/Endurance: Level 50
    • (48) Devastation - Damage/Recharge: Level 50
    • (48) Lockdown - Recharge/Hold: Level 50
    • (50) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Lockdown - Accuracy/Hold: Level 50
    Level 49: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 0: Born In Battle
    Level 0: Force of Nature
    Level 0: High Pain Threshold
    Level 0: Invader
    ------------
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (33) Numina's Convalescence - Heal: Level 50
    • (33) Numina's Convalescence - Heal/Endurance: Level 50
    • (34) Miracle - +Recovery: Level 40
    • (34) Miracle - Heal: Level 40
    • (34) Regenerative Tissue - +Regeneration: Level 30
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (3) Performance Shifter - EndMod/Accuracy: Level 50
    • (5) Performance Shifter - Accuracy/Recharge: Level 50
    • (13) Performance Shifter - EndMod: Level 50
    • (15) Performance Shifter - EndMod/Recharge: Level 50
    Level 1: Assassination
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 26.5% DamageBuff(Smashing)
    • 26.5% DamageBuff(Lethal)
    • 26.5% DamageBuff(Fire)
    • 26.5% DamageBuff(Cold)
    • 26.5% DamageBuff(Energy)
    • 26.5% DamageBuff(Negative)
    • 26.5% DamageBuff(Toxic)
    • 26.5% DamageBuff(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 43% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 62.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 225.9 HP (18.76%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 6.6%
    • MezResist(Immobilize) 13.2%
    • MezResist(Terrorized) 2.2%
    • 10.5% (0.18 End/sec) Recovery
    • 88% (4.41 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 10% RunSpeed


    Codice:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1503;690;1380;HEX;|
    |78DA6594D94F135114C6EFB453A1A5652B4BA1EC8BAC2D34FAAC510A0AB6014250D|
    |FEA009776A429A4AD04E292F8EE6ED4378DB2A82FFE43C63FC1E585F864EA61BE0F|
    |68D24926BF3BDF3DE7DCEF9E3B33C99DB8FFDBB5C797951198CA5A85426AA968653|
    |774DE93B4D2F6AA5BC955257788722AA9B35A47E3567E03C3F0C9445CAFEB5C4147|
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    |F7BEC47AE0C3F4DC810FBF0536AE804DABE41AF8C08BDE1EE754EDB950EF1358FB1|
    |EACFF08367E00A725C70B4FCADB8B3A0F45AB610F6AC6A019523800CD139867AD0D|
    |CCB5AF9369B02343DE05FB25B78EFDABF322B7A50A9C91B51AB87EC3387AFA48B42|
    |0D70AB276CB32FAD2C59A5D5CA3278D9C8125CC0764AD66F6B8993D0EB1A721F638|
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    |147BE826EC9E9448EAB739CDE5B0C786E05AFCB7EBB9D17ACE4E97E89BC8117E0E8|
    |73F21918790AC69E089B4CF55DBEA83E9E79DF3EF770008EEC918760E433382BEB0|
    |D3267701EBD38BF40DE2093E050029C939C61E60CD7421BAD01C7FD6480F481477E|
    |A5C6F81E8DB1AF3FC46F94671BA5BF09FA9EA0EF89BFDC23FDC68EF06C4A2F27792|
    |6933CDB9FBED3EF4F1911C4FF3ED33CC64DC4F5F0FDE959047BE78443C259F212CE|
    |E25779BD61D4FB73A699C63B7871BDA5A737A0FF15BFB3D760D83CFD8F943ACCB27|
    |F4A492E355AA14C5628B10AE5428572B1424954280B267F5EC73B72146FBDFC87E8|
    |6DD1E7443AE3E5B2F1ADB2F1EDB2F17FABD9E48C|
    |-------------------------------------------------------------------|

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