Forum - Xsyon - Tutti i cambiamenti nel server test
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Discussione: Forum - Xsyon - Tutti i cambiamenti nel server test


  

  1. #1
    Vecchio postatore L'avatar di Vessor
    Data registrazione
    Mar 2003
    Residenza
    Capalbio (GR)
    Messaggi
    1.309
    Discussioni
    91

    Tutti i cambiamenti nel server test

    Combat
    Per player position thread to reduce combat lag
    Creatures can attack in water (animations not implemented)

    Skills
    Skill tracker working
    Resource skills revised for balanced use of all stats
    Terraforming moved to the resources group
    Wainwright moved to the construction skill group
    Schemes can be gained beyond skill 100
    Unlearn based on current skill level (you can unlearn auto learn recipes if your skill has dropped)
    Schemes can be gained on level up
    Working skill soft cap
    Skill balancing reduction after gains beyond soft cap
    Action skills not soft capped
    Construction not soft capped
    Balanced decay on least used 4 skills
    Skill decay chooses skills set to minus first (as if they had 0 recent uses)
    Skill locking system
    -Normal: skill can increase or decrease
    -Minus: skill locked for decay only. Stats will not gain when using this
    -Locked: Can’t change. Stats will gain when using this skill
    -Plus: Can increase only. Stats will gain when using this skill
    -2 skills can be locked
    Skill recent use count displayed as a tooltip on skill locks

    Stats
    Agility bonuses affect running
    Agility affects combat speed(including bonuses)
    Base movement increased
    Max movement increased
    Strength including bonuses affects encumbrance
    Encumbrance minimum increased
    Encumbrance maximum increased
    Stat gain on all skillactions regardless of setting
    Minor fixes to the statpanel display
    Balanced decay on least used 4 stats
    Stats above normal displayas green in stat panel

    Health
    Health based on stats and skills
    Health (hit points) shows asa value on hover

    Experience
    Gained per action not skillgain
    Stats can be gained through the level up panel for skills that are increased using experience points as if those skill were actually used

    Quests
    Quest expiration
    Expired quest removes questfrom questor
    Quest time limit (in progress)
    Quest quality
    Craft and hunt quest require you to craft and hunt the delivered goal items
    View and drop quests fromTribe Quest Panel
    Improved quest panels
    Quests show tribe and creator
    Quests give experience based on
    -Type of quest
    -Difficulty of item
    -Amount of item
    -Quality of item
    -Distance between tribes
    Experience for both questorand creator

    Scroll bar
    Fixed scroll bars for all panels
    Town member scroll bar
    Town rank scroll bar

    Interface
    New interface panel art implemented (in progress)
    Walk mode default keybind set to G
    Chat reply default keybind set to R

    Chat
    Pressing R allows automatic reply to last whisper
    Whispers show more clear who you are whispering to receiving a whisper from

    Items
    Hunted items give bonus based on power of creature killed
    Material items display possible bonus in tooltip
    Merging stacks should properly balance bonus power (for hunted items). Quality and duration should also balance as usual
    Splitting and merging stacks should properly balance bonus power, quality and duration.
    Vessor in EQ, AO, UO, AC2, DAOC, ATitD, Lineage, MoS, Prigioni, L4P, Mankind, Neocron, Eve-Online, ww2online, SWG, FFXI, Horizons, BF, Wish, SB, Lineage2, CoH, GW, WoP, EQ2, WoW, RFO, Seed, DDO, Archlord, VCO, VG, LotRO, WHO, AoC, TR, Aion, Perpetuum, Rift, FE, MO, SWtor, Xsyon, Tera, TSW

  2. #2
    Super postatore L'avatar di MarV
    Data registrazione
    Oct 2007
    Residenza
    Sin City
    Messaggi
    883
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    77
    Ma quando up sul main server?
    Il Vigliacco Muore Più Volte Al Giorno, Il Coraggioso Una Volta Sola!
    [G. Falcone]



  3. #3
    Vecchio postatore L'avatar di Vessor
    Data registrazione
    Mar 2003
    Residenza
    Capalbio (GR)
    Messaggi
    1.309
    Discussioni
    91
    Se non ci sono grossi cambi tramite i vari feedback dovrebbe andare nel main in questa settimana.
    Vessor in EQ, AO, UO, AC2, DAOC, ATitD, Lineage, MoS, Prigioni, L4P, Mankind, Neocron, Eve-Online, ww2online, SWG, FFXI, Horizons, BF, Wish, SB, Lineage2, CoH, GW, WoP, EQ2, WoW, RFO, Seed, DDO, Archlord, VCO, VG, LotRO, WHO, AoC, TR, Aion, Perpetuum, Rift, FE, MO, SWtor, Xsyon, Tera, TSW

  4. #4
    Vecchio postatore L'avatar di Vessor
    Data registrazione
    Mar 2003
    Residenza
    Capalbio (GR)
    Messaggi
    1.309
    Discussioni
    91
    Hanno detto che ci sarà una nuova distribuzione delle creature e delle risorse nel mondo e trovo molto interessante il fatto che saranno aggiunte delle ricette che si potranno trovare solo con scavenging.
    Spiego meglio: inizialmente tutte le ricette si potevano trovare tramite scav e lvl up della skill mentre adesso solo alcune ricette esistono nelle discariche (immagino molte dei carri) e Xsyon sta meditando nell'idea di aggiungerne altre; ottima cosa per rilanciare la skill+charme e il commercio per chi le trova
    Vessor in EQ, AO, UO, AC2, DAOC, ATitD, Lineage, MoS, Prigioni, L4P, Mankind, Neocron, Eve-Online, ww2online, SWG, FFXI, Horizons, BF, Wish, SB, Lineage2, CoH, GW, WoP, EQ2, WoW, RFO, Seed, DDO, Archlord, VCO, VG, LotRO, WHO, AoC, TR, Aion, Perpetuum, Rift, FE, MO, SWtor, Xsyon, Tera, TSW


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