Ok è un po' prematuro e azzardato però butto qui giù una build da druido melee che combatte principalmente in forma di Winter Wolf (anche se nel planner lo chiama Dire Wolf) ma all'occorrenza può fare anche da discreto caster o curatore.
Codice:Character Plan by DDO Character Planner Version 03.14.01 DDO Character Planner Home Page Level 20 True Neutral Half-Elf Male (20 Druid) Hit Points: 262 Spell Points: 1517 BAB: 15\15\20\25\25 Fortitude: 14 Reflex: 7 Will: 20 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 19 Dexterity 11 13 Constitution 14 14 Intelligence 8 8 Wisdom 17 26 Charisma 8 8 Tomes Used +2 Tome of Dexterity used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 12 Bluff -1 -1 Concentration 6 25 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 3 8 Hide 0 1 Intimidate -1 -1 Jump 3 4 Listen 3 8 Move Silently 0 1 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot 3 8 Swim 3 4 Tumble 1 2 Use Magic Device 1 10 Level 1 (Druid) Feat: (Selected) Augment Summoning Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter Level 2 (Druid) Feat: (Druid Wild Shape) Wild Shape: Wolf Level 3 (Druid) Feat: (Selected) Toughness Level 4 (Druid) Ability Raise: WIS Level 5 (Druid) Feat: (Druid Wild Shape) Wild Shape: Bear Level 6 (Druid) Feat: (Selected) Power Attack Level 7 (Druid) Level 8 (Druid) Ability Raise: WIS Feat: (Druid Wild Shape) Wild Shape: Dire Wolf Level 9 (Druid) Feat: (Selected) Quicken Spell Level 10 (Druid) Level 11 (Druid) Feat: (Druid Wild Shape) Wild Shape: Dire Bear Level 12 (Druid) Ability Raise: WIS Level 13 (Druid) Feat: (Druid Wild Shape) Wild Shape: Fire Elemental Level 14 (Druid) Level 15 (Druid) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 16 (Druid) Ability Raise: WIS Level 17 (Druid) Feat: (Druid Wild Shape) Wild Shape: Water Elemental Level 18 (Druid) Feat: (Selected) Empower Healing Spell Level 19 (Druid) Level 20 (Druid) Ability Raise: WIS Enhancement: Natural Adept Enhancement: Druid Aggravate I Enhancement: Druid Aggravate II Enhancement: Druid Beastial Nature I Enhancement: Druid Beastial Nature II Enhancement: Druid Nature's Warrior I Enhancement: Druid Nature's Warrior II Enhancement: Druid Reaving Roar Enhancement: Druid Shifting Rake I Enhancement: Druid Vengeful Hunter I Enhancement: Druid Vengeful Hunter II Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Adaptability Wisdom I Enhancement: Human Greater Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Racial Toughness I Enhancement: Druid Eminence of Hoarfrost I Enhancement: Druid Eminence of Hoarfrost II Enhancement: Druid Eminence of Hoarfrost III Enhancement: Druid Eminence of the Storm I Enhancement: Druid Eminence of the Storm II Enhancement: Druid Eminence of the Storm III Enhancement: Druid Eminence of Life I Enhancement: Druid Eminence of Life II Enhancement: Druid Eminence of Life III Enhancement: Druid Strength I Enhancement: Druid Strength II Enhancement: Druid Wisdom I Enhancement: Druid Wisdom II Enhancement: Druid Wisdom III Enhancement: Druid Toughness I
Il planner è un po' sfasato e non perfettamente attendibile ad esempio mette la proficenza negli scudi torre anzichè quella generica e quindi non ho potuto inserire tutti i feat correttamente...
Un paio di Note:
1 - Al lv 1 ho messo Augment summonig giusto perchè può far comodo ai primi lv, poi al lv 11 subito prima di livellare per il 12 lo cambio con Shield Mastery e quindi al 12 prendo Improved Shield Mastery.
2 - Al lv 7 si mangia un tomo +2 Dex e si và a switchare un feat da Fred, si toglie H-Elf Dilettante Fighter e si prende H-Elf Dilettante Rogue.
3 - Heighten non l'ho preso di proposito, non me lo sono dimenticato, pensavo di prenderlo al 21 perchè non lo reputo necessario prima, al 24 non ho pensato ancora cosa prendere.
4 - Gli Enhancements sono resettabili quindi non c'ho pensato tantissimo si proveranno un po' di combinazioni
EDIT: hanno fixato il bug deei dilettanti quindi bisogna partire per forza con 13dex





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