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Fighter Changes

The combat art damage output of Fighters has been set below that of Scouts. Auto-attack damage has been made comparable to that of Scouts.
All subclasses of Fighters now have both primary defensive and offensive stances.
As part of their defensive stance, each subclass of Fighter now receives extra mitigation against a specific type of damage.
Crusaders now receive the Spear and Great Spear skills.
Shadowknights have been given improved lifetap effect and harm touch reuse.
Bruisers' base health is now equal to that of Monks.
Brawlers can now deflect, parry, and riposte attacks from any direction, not just the front. ===> ??
 
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