Nuove misure per combattere l'inflazione


Membro dello Staff

La patch dovrebbe andare live il 9 ottobre.

I contenuti principali della manovra saranno:
  • Increased repair costs of all items by 50%
  • Increased Market Order Fee from 1% to 1.5%
  • Increased Market Tax from 4% to 6% (from 2% to 3% with Premium) *
  • Increased the cost of buying additional bank tabs by 50%
  • Increased the cost of buying and upgrading islands by 50%
  • Increased the cost of converting Fame to Fame credits by 50%
  • Increased the cost of using the fast travel feature by 50%
  • Increased the cost of re-rolling item quality by 50%
  • Reduced the rate at which silver is generated by the black market by 10%


Membro dello Staff
Aggiornamento al post da parte dei dev:

UPDATE 4.10.2019 - Changes to the above

Hey everyone,

thanks for the feedback! We've sifted through it and found lots of valuable input. In response to your suggestions, we'll be making two important changes:

1. We will not increase the price of re-rolling quality at this time, due to a risk of it sinking less silver than it currently is.
2. We're changing our stance on repair. We feel its very important to increase the cost of repair, but we don't want it to hurt the less experienced and beginning players. Our solution is to reduce equipment damage suffered on a knockdown by 50%, while doubling the base repair cost. As a result, costs for repairing damage from PvE knockdowns, the majority of repair costs for lower end players, should remain exactly as they are now.